dimanche 28 juillet 2019

Augmented Reality hack for Digital Shades

To make cyber connections more relevant in Digital Shades you can try this rule variant.

EDIT
When playtesting this generated too many things to track and things were not always relevant in the fiction, so this need more work, but still it was an interesting experiment. 

HACK
Each point you have in your competences represent a wireless connection that provide a augmented reality overlay. Like if you have 2 in Detective, this mean that you have two augmented reality connections that help you find evidences.  

When you use a competence, establish in the fiction what these connections and overlays are. 

When you roll for [doing things] you risk of losing your AR connections but you can also gain temporary new ones. 

Use this resolution table to replace the old one:

1: Bad Fail: The action goes wrong and you get
a connection backlash [choose one: trace, hack, virus, feedback] 
2: Fail: You just failed.
3: No fail, but no success either: You may transform it 
into a [just made it] but you lose a AR connection.
4: Just made it: You did it, but one of your AR connection get glitchy and is lost for the scene. 
5: Success: You made it.
6: Good success: You made it! Gain a new AR connection for the scene in a competence of your choice. 
  • Losing or gaining AR connections reduce or augment your competence rating by 1. 
  • Lost AR connections require taking a scene to refresh your AR connections. 
  • If you lost a AR connection in a competence with 0 connections, disable one of your upgrades.  
Backlashes are bad news:
  • Trace: something traced you back and his sending assets to investigate the situation. 
  • Hack: a asset gained access to your AR network and can now spy on it or modify the data you receive when you use this competence. 
  • Virus: a program implanted itself into your AR network and is corrupting it, the virus generate hallucination overlays when you attempt to use this competence. 
  • Feedback: your sensory input are overloaded or scrambled for the duration of the scene. 
Getting rid of a hack or a virus require a scene and a hacking or tech test.

While in combat you can choose between [AR Connections] or [Fighting] consequences. 

The hacking competence can be used to apply damage to AR connections. The amount of damage are the amount of connections lost. If you reduce a competence below zero you can disable a upgrade or inflict a backlash.  



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